Bison looks cool and you gotta love that chrome, but Guile is extremely awkward. Mick McGinty once again came to the rescue with a technically sound cover, which also makes no sense. It has a cool look overall but breaks down as soon as you look closer at Ryu’s face. Several versions of the Champion Edition ports got this art by Shoei. McGinty passed away last year so all respect to him, and at least it’s better than Akiman’s. Variations of this art was used across most of the ports, but the Amiga cover adds the individual artwork as insult to injury. It’s just goofy, out of proportion and it makes Chun-Li ugly. Mick McGinty drew many of the classic western covers of Street Fighter and again, technically it’s fine. This is Akiman’s art for Street Fighter II, and I see nothing right with it. The original Japanese art is always superior. Wait, who the hell is that next to Lincoln? 1/5īut it’s unfair to judge third party artwork, right. At least we get vague representations of Geki and Joe, who could use any visibility they can get. 2/5Īh yes, Street Fighter 1 (named Fighting Street in the PC Engine version) famously had Ryu fight Mt Rushmore. Even though he never fights a guy with nunchukus. Okay, they may be excused at this point, because art direction wasn’t a thing in the mid 80’s and at least this looks fairly human, and Ryu’s red hair and shoes are properly included. Because Capcom has been employing amazing artists like Akiman, Bengus, Shinkiro and Kinu Nishimura, so every piece of cover art in the history of Street Fighter has been amazing. And while we don’t know if it’s final (the first logo shown wasn’t), it would be a shame if such a promising game was let down by terrible box art. Street Fighter VI is finally, after a string of excellent promotion, attracting controversy over a rather dull cover featuring rather dull protagonist Luke.
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